AR is big — 5G will make it huge

By: TOM TREANOR

From its humble beginnings at the arcade to its growth via consumer electronics in the 1980s and 1990s, gaming has gone through multiple phases and iterations. One of the most significant in the last decade or was the rise of mobile games, supported by items in-app purchases, and the growth of 4G.

In the last five years, we saw virtual reality and augmented reality appear on the scene. While both have found loyal users, widespread adoption is just beginning. The next wave of technical innovation could help change that. The rollout of 5G, which began in 2018 and in which AT&T aims to include 30 cities by the end of 2019, promises exciting gaming experiences not previously thought possible. It’s likely we’ll see more cloud-based services, multiplayer games and subscription titles.

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